Raveness Slade's Resources
Backpack
Ichor Embers can be crafted from Ichor, and consumed to boost stamina.
Ether Crystals can be crafted from Ether, and consumed to boost stamina.
This glowing mineral is vital to the crafting and recharging of magical items.
The most common coinage of the realm, the copper coin forms the basis of the economy.
This book contains magic - not written in its pages, but rather the book itself is enchanted somehow.
This needle, when fully magically charged, could weave gold out of common thread.
The most coveted of coins, gold passes through the hands of the wealthy and privileged but rarely the poor and downtrodden.
This flute was confiscated off Buford Cadigan at the Weston town jail, and apparently was magical at one point.
Bore worms do extremely unpleasant things to flesh, and should be avoided.
Knapweed flourishes in cold arid climates, and these seeds would need to be planted in such a place to flourish.
These are shards of purple glass. They're pretty but sharp!
This goop is grey, dense, and unpleasant, and it came off of a Frog. Hopefully from the outside of the frog.
A large Fang from a Large Spider.
This key looks like it's been handled by the undead fairly recently.
The most common coinage of the realm, the copper coin forms the basis of the economy.
This was once a powerful ring of healing.
This fishing rod has a dark curse upon it. And it smells a bit swampy.
This is basic black ink used for writing enchanted scrolls.
This is a pile of common dust, useful for sneezing or making homes look dirty.
This shoe is enchanted so that the wearer can carry more weight. Or it would be, if you had both shoes from the pair.
A vessel on a rope to harvest and carry liquid.
This object gives the owner an unbearable curse.
This was once a cloak of invisibility but has faded into a solid form, apparently permanently.
Someone took their time weaving this sturdy hemp twine.
This is a hand-hewn flint arrowhead that was likely at the tip of an arrow or spear at one time.
This horseshoe is considered unlucky, as it was thrown by a horse at some point.
A bone from some mystery canine.
These shards were once part of a whole. Now they're just a whole lotta parts.
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C, Something strange is going on - I swear I heard a voice demanding the Countess's stuff back! Did you tell anyone we planned this? I'm spooked, heading to the Murky Hideout. Hopefully I'll shake whoever's following. Leaving a key to the next stash. Alarmed,H
C, Robbery didn't go as planned - the Countess woke up! She ran around screaming and fell down the stairs. I dunno if she's alive or dead, I grabbed the loot I could and ran! Leaving some here, I'll camp in the Thieve's Alcove and give you the rest. Just in case, putting a copy my next stash key here for you. In a Rush, H
C, It's the ghost of the Countess!! She must have died falling down the stairs. She was here in the night, moaning for her things. I'm scared out of my mind! I'm leaving another of her belongings, hopefully she'll be appeased and leave me alone. Heading for the Cliffside Cove. Terrified, H
C, Damn it, the ghost followed me! She's moaning and making the cave ice cold. Haven't slept a wink in two days, leaving the rest of her stuff (except that one thing you really wanted) hopefully she's appeased. Headed for the Barren Burrow. Exhausted, H
C, It's the end... the ghost won't leave, haven't slept, twisted my ankle. Dropping the loot, gonna crawl back to Gloomburg, if I can avoid Filthus. In any case, good luck with your dead wife's ghost! Goodbye,H
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